One 4 The Road – Dam – 03

One 4 The Road - Dam - 03

The size of the dam structure is both a blessing and a curse.

It acts as the main anchor for the map, it’s visible almost straight after the player has left the safe room and is with them until their rescue. A structure this size, however, does cause some optimisation issues. Any extra brush work that wasn’t displacements or physics was converted to a func_brush. If func_brush and props are disabled before compile, this map is still playable but represents something from the ‘doom’ era of gaming.

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