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Answers So Far..

  • Someone asked:
    what game engine do you use/prefer ?
    • MinskWorks replied:
      I use Unity. I think the engine I've had most fun working in is probably Source, but that's more down to a mixture of the tools and my abilities at the time restricting how much creative freedom I had. I think if you're picking an engine now, it's foolish to invest in Unity as they look to be gearing up to sell. Besides, if you can stomach using Blueprints, Unreal seem so far ahead of the game now it'd be silly not to go with that. Godot looks like it could be the engine us small teams need. It still needs more time and features, though.
  • Someone asked:
    Just wanted to let you know Jalopy is a super comfy game and I'm really bummed that the publisher ripped you off. Will definitely check out Landlord's Super, looks like fun and I'm excited to see what will come of it. Glad to see all the positivity coming from it as well!
    • MinskWorks replied:
      Hey thanks, I'm hoping Landlord's develops into a super comfy game too! Thanks for your support and kind message, it really means a lot.
  • Someone asked:
    I would like to ask you such a question, why do not you publish games under your name? Maybe I’m not asking the right question, well, here’s an example (the developer is you (minskworks) and the publisher is excalibur games), why don’t you publish games under your own name? Well, and another question that you probably already tired of, will there be updates on the jalopy, well, or a new game about jalopy? :-)
    • MinskWorks replied:
      I cannot publish under my own name until Excalibur releases Jalopy from contract. I'll make a Jalopy successor one day but I'm busy with Landlord's Super.
  • Someone asked:
    I have played through landlord super 3 times now and love it each time but i have 2 questions do you have a estimation when the next big update with content will be. and are there anything like roadmaps available.
  • Someone asked:
    So, is Jalopy completely abandoned? Sadly, I had forgotten about this great game until now.
    • MinskWorks replied:
      Jalopy came out in 2018. The publisher chose to focus on the Guangdong games. I no longer have access to Jalopy source.
  • Someone asked:
    I just bought landlord's super and have stolen my first bricks. Having enjoyed Jalopy immensely, a question immediately popped into my head as I was lugging them home: will there be a 'jalopy' of my own in this game at some point? That would be wonderful. On another note, it's really terrible the experience you had with the publisher on Jalopy. I personally find Jalopy to be a work of art, and I really loved playing it (I have more hours in Jalopy than I care to admit). I hope one day you can make a spiritual succesor to Jalopy, as this has so much potential. If you are worried about how the publisher would react to a sequel, consider making jalopy... in space! A rundown spaceship (with some parts to maintain/replace) peacefully travelling from planet to planet (while picking up bottles of wine along the road, of course, haha) would be the best game ever!
    • MinskWorks replied:
      I'm hoping to add a drive-able vehicle eventually. Thank you for your kind words on Jalopy. I have many ideas for a Jalopy-esq follow up. Though I'm not able to work on them due to contract stipulations.
  • Someone asked:
    What is the story behind the name Minskworks?
    • MinskWorks replied:
      I needed a name and it popped into my head. Actually named after a motorbike I owned in Vietnam, rather than the city. Which is fun because people assume I'm from Belarus because of my name.
  • Someone asked:
    Absolutely love the game so far! May I ask, is the hand-operated forklift supposed to be so problematic? I feel like i've either encountered a bug or i'm missing something. it only ever pushes the pallet into the middle of the truck, rendering it impossible to reach with the machine. any plans to allow you to 'put your hands down'? Also can't wait for some tools to remove the debris from the yard! Really enjoying all the details you've put into this so far, will be watching closely!
    • MinskWorks replied:
      Thanks so much! A tip for the forklift is that the forks don't collide with the truck, so you just need to lower them further. Hands up is how the player character likes to hang, but if it's bugging enough people I'll remove it. Thanks!
  • Someone asked:
    Is there any chance we will ever see a sequel to Jalopy? Who owns it exactly?
    • MinskWorks replied:
      It's doubtful. I'd like to create a "spiritual successor" one day but I do worry about the legality of it. There's a lot left to be done in that space.
  • Someone asked:
    Hi, enjoyed my first look at Landlords Super. Just wondered if there was a plan for the future, perhaps a set of milestones? Few suggestions: Beer should be 4 sips, otherwise it is over too quickly. Food as we have a cooker, and #2's Cheers, Keep up the great work.
    • MinskWorks replied:
      Yep, there's a roadmap on this website. Current focus is to iron out the severe bugs. Then I'll be working to get renting into the game. Thanks for checking the game out, it really does mean a lot!